Every Enemy In Deep Rock Galactic In 23 Minutes

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Published 2023-07-08
Have you ever wanted to know every enemy in Deep Rock Galactic? Today I will be explaining and ranking EVERY enemy in Deep Rock Galactic. This video was a challenge to make but I promise this will not disappoint. Every single bug, robot and environmental element is covered in this video! These bugs are super cool and are a masterclass in creativity and gameplay.
There are glyphids, macteras, rival techs and much much more, with there beings dozens of bosses, and funny moments scattered throughout the video.
Seeing as DRG season 4 just released, and every video about DRG weapon builds are taken. I decided to give you a rundown on every weakness, resistance, spawn-rate and stats of every single DRG enemy.

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Music In Order:
Baskick — bo en — Pikuniku OST
Attack Of The Glyphids — Ghostship Games — Deep Rock Galactic OST
Wind Racer — bo en — Crossy Road Castle OST
A Home For Flowers — Pedro Silva — Omori Soundtrack
Tenebre Rosso Sangue — KEYGEN CHURCH — Ultrakill OST
Date Start — Toby Fox — Undertale OST
Red Streamer Battle — Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita, Fumihiro Isobe — Paper Mario The Origami King OST
Dance Of The Dreadnaughts — Ghostship Games — Deep Rock Galactic OST
Requiem — Arsi 'Hakita' Patala — Ultrakill Soundtrack
Clair De Soleli — Arsi 'Hakita' Patala — Ultrakill Soundtrack
Dirtmouth — Christopher Larkin — Hollow Knight OST
The Mountain Village — bo en — Pikuniku OST
Resurrections — Lena Raine — Celeste OST
Robot Getaway — Ghostship Games — Deep Rock Galactic OST

Timestamps:
Introduction 0:00
Every Enemy 0:33
Glyphids 1:02
Macteras 8:25
Naedocytes 11:01
Rival Tech 12:11
Special 15:55
Bosses 20:58

All Comments (21)
  • pls join my discord server, I want to do a massive event for a massive video and I need high level (or not) gamers for it: discord.gg/q3mySfKmNQ thank you for reading+watching plus subscribing 🔫
  • @anlozge1788
    I always think that nemessis saying a little robotic "we are rich" just to lure you into it is literally a movie material, and the coolest one of em.
  • I think there's a few things you missed: 1. Not all enemies take 2x damage in their weakspot, Praetorians and Oppressors take 1x in their weakspot, and all Mactera variants take 3x damage. 2. Mactera, and by extension all flying enemies, will die instantly if frozen. 3. All rival tech bots (except the Caretaker) will die instantly when set on fire, including the Nemesis though it's very hard to do so. 4. Goo Bombers do drop goo on death, however if you take out BOTH weakpoints, it will die without dropping it. 5. Parasites ONLY spawn on the Parasites Mission Modifier. Sorry if this seems nitpicky or whiny, just a few things I think are good to clear up for newer players. Good video. I've been wanting a video that goes over enemies' resistances and weaknesses in an easy, well-edited fashion, so I applaud you
  • @thejman2003
    The reason the curassis detonator is so much less intimidating than the regular is because you're gonna get a nice amount of gold out of it, the regular is terrifying because when you see one, there is NO silver (or should I say gold) lining, just pain, death, and destruction
  • Something else to mention is that the gas cloud left behind when killing Praetoreans and Oppressors will explode when shot with fire weapons dealing damage and lighting enemies and players in the radius as well
  • @nickr8662
    Remember you can shoot a lot of projectiles out of the air, I only really remember this when fighting spitballers
  • @AFriend748
    The first time I played this game, within five minutes I was grabbed by a grabber and immediately traumatized. The first perk I bought was heightened senses, and I always keep it on, and always freak out when it activates. Also, you missed the Menace
  • @TheEepyMagi
    Personally I think splitting the enemies into "Native" and "Invasive" is a much better way of categorizing enemies, as in creatures that are part of Hoxxes' ecosystem (Glyphids, Macteras, wasps, whatever the hell the nayaka trawler is, etc) and beings both artificial and natural that are from beyond the planet (machines and rockpox). I feel it moves the two categories towards a more even split.
  • @Qwertymomoo
    Things you missed: Ebonites Menaces Ice instantly kills Mactera Grabbers can be stopped by hitting them only a little bit, not just lethal. Goobombers can be prevented from leaking on death by popping their bulbs. All rivals die instantly to fire, some can’t be ignited though. The pushing turrets only shoot 3, not 4. Prospectors drop a data cell. Q’Ronar adults aren’t just tanker, their armor went from light to heavy and they shift projectiles, something the younglings can’t. Lootbugs are the strongest enemies in the game and should be killed on sight Your 23 minute DRG explanation speedrun has been invalidated. Try again soon!
  • @jdizon
    Just recently picked up DRG and im at that point where i just got my first overclock and the grind for other overclocks has been tedious but fun. Another thing that i love about DRG is there are a bunch of new content creators to discover whether its funny haha moments, or informative showcases, or both such as this one! Rock and Stone Brother!
  • Somewhat important thing to mention is enemy scaling. Haz 4 and 5 grunts have a slight general damage reduction which gives them slightly more effective health which can change some damage breakpoints on builds.
  • @cjsnuggs4299
    ultrakill fan, deep rock fan, channel just WAITING to blow up, love it!
  • @Rengo-.-
    Yeah some enemies can break your shield in one hit but to be honest, your shield is no where near as big as your health. If you use the mod "health and shield numbers" you can see that your health is something between of 145 - 155 depending on beers and modifications in your armor but your shield is only between 15 and 25. That is nothing, your shield is just to avoid small damage without affecting your health
  • @ryancheong654
    One more fact for rival tech is their weakness to fire damage, wherein filling the burn bar on every single rival enemy except for the caretaker will immediately kill them
  • @thydrus3014
    Awesome video! Just one thing I wanted to add: Keep Your Distance with Corruptors! It makes the fight almost trivial in comparison to fighting it close up. Also drop your cleaning equip real quick to deal with the rockpox maggots after getting rid of an armor plate
  • @bash3212
    one time I was in a liquid Morkite mission and a stingtail grabbed me from the ceiling which was unimaginably high up. i was engie and platformed just barely, but had no choice but to jump down because i was stuck in the platform and dozens of glyphids swarmed me. yes, I died.
  • "Grunts are cannon fodder to piss you off!" Elite Grunt Slasher in the final stage of EDD: Hello there
  • @bronado1017
    As another dwarf in the mines in Hoxxes I can tell every new people who deal with some of these things the flying enemies (other then rival tech who's major weakness is fire) just use ice which they will then fall and shatter into pieces, Cave leeches you can use the perk Hightened senses to warn and can take it out when they grab you, the Trawlers you can also hit the weak points on the bellies when they jump or when you hit it which there is a chance for it to fall down with its stomach facing up while it is trying to get back into the ground, Omen machine you can fight is as a driller so the new Driller mains don't have to worry as much but however a handful of this is true which hopefully this comment can help out the Greenbeards (new players) or anyone that didn't known about the enemies. Pleasure to help out with the tip. ROCK AND STONE
  • Id like to mention especially for biological bosses that a well placed (and timed, eesh) resupply pod can cut the battle's time down immensely. Id love to know the exact numbers and whether they have modifiers though