How Doom's Enemy AI Works

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Published 2020-05-06

All Comments (21)
  • @decino
    Forgot to mention that respawned enemies always have their reaction time set to 18 so they don't instantly attack you if they respawn in your proximity. There's a lot to talk about the AI, so there's probably more stuff I forgot to mention. If I gather enough material I'll make a bonus episode.
  • @beteorite6404
    doomguy: holds very loud chainsaw demons: i sleep doomguy: punches air demons: real shit?
  • "When you make a sound." But all you did was punch the air, unless Doom Guy is punching the air so hard that it's literally breaking the sound barrier.
  • @carljohan9265
    "Even dead enemies think" is probably one of the most video-gamey quotes I've ever heard and I love it :)
  • @CROCaptions
    How to kill Doomguy 1: Walk towards enemy 2: Attack 3: Celebrate
  • @dsuse22
    Doomguy: “Come over here and fight me baron!” Baron of hell: “Dude I can’t, command told me you’re not in my line of sight.”
  • @ThalesPanke
    You made me understand why a Cacodemon 180º noscoped me yesterday
  • @geogaming4483
    Lost souls: Charges at doomguy Doomguy: Dodges Lost souls: Understandable, have a nice day
  • @nightmaregats
    "You shoot at them, they get hurt and they die" The entire lore of doom using a short phrase
  • @Slogstin
    When the Revenant is walking, he looks like he's slapping the air while trying to hit you.
  • @taison6466
    Guys, I'm starting to think this guy likes DOOM.
  • @breakfast3006
    I saw the tiny thumbnail and went “He didn’t.” And he did. Wow
  • Doomguy: “Oh? You're approaching me? Instead of running away, you're coming right to me?” Baron: “I can’t get the shit beat out of me without getting closer.” Doomguy: “Oh ho! Then come as close as you like.”
  • @SaltyRamen.
    If computer science teachers are this thorough and efficient, I would be a better programmer
  • @phantomspaceman
    "The F State, where a player encounters 60 revenants in a single room of raised platforms and slams their keyboard through the monitor."
  • @Ashachi
    When I was a kid playing this game, I always wondered why there were small holes in the walls of some maps, Now I know that it was there for sound to wake up a hidden room full of monsters so they can teleport into the map. I always just thought it was the last secret I couldn't find.
  • Doomguy: swats at fly in the air Every demon in a 10000 foot radius: So you have chosen... death.