The *WORST* Challenge I've ever done - Can you beat Pokemon Emerald with just a Beldum?

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Published 2024-03-25
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It's taken 4 years but I'm finally gonna share this awful run I did all the way back in 2020. It was awful then, it's still awful now!

Music by @makegamemusic
Edited by: Me (can yo

All Comments (21)
  • @Jrose11
    Get a starter pack worth $100 for free iOS/Android/PC ➡ t2m.io/JRose11 💎 Grab your Epic Lady Etessa, 500k silver and many more! Plus, after reaching level 25, you'll get an additional 500k silver, Epic skill tomes, potions etc. ⚡ Available for new players by downloading Raid only via my link 🎉RAID 5th anniversary offer: use my link and redeem the promo code FESTIVAL5 to get: 🧪x50 Magic Brews, 💲500k Silver, 👑 x1 Tayrel Epic Champion! 💡Note: be quick, this offer is available for a limited time only! ⏳ The promo code is available from March 7th to April 11th. 📱Link for IOS users to enter Raid Shadow Legends codes ▶ plarium.com/en/redeem/raid-shadow-legends/
  • @UmbreonAnimate
    Someone at GameFreak really thought, "Wouldn't it be funny if a Pseudo Legendary's pre-evolution knows less moves than a Magikarp?"
  • 01:47 “but wait! It gets even worse” reveals the sponsor for the video absolutely crazy segue that is 💀
  • @Ryxstar
    Beldum is one of those pokemon you wouldn't think would suck but then you remember the moveset they work with
  • @bvd_vlvd
    I've only now realised he's removed his iconic intro, I don't know how I missed that detail for so long
  • The legend is true!!! Ever since the Shedinja in Platinum video, jrose talked about a Beldum run that he softlocked in. Glad to finally see it.
  • @TippleCreations
    Out boy did it. He became a real YouTuber and got a Raid sponsor. I'm so proud of him
  • @kayoh9364
    Some notes: - training HP instead of Speed would give you more potential to get through long battles, and if youre grinding to level 100 you probanly outspeed everything you need to? You had ~250 HP at level 100 and said you needed ~300 to win even if you never got hit. 62 HP from EVs would get you over that threshold. - The Silk Scarf play was an interesting one that payed off at some points, but there might have been other options? I don't know if Leftovers, Choice Band, or Liechi Berry are available pre-E4, but combined with increased HP any of those might give you the damage you need to beat Wallace without having to rig a crit 5 times in a row. Granted, needing to be at low HP for Liechi isn't exactly great, but it means you only need like 3 crits instead of 6. Leftovers instead of Shell Bell would let you regain significantly more HP during turns where the enemy is in the red, but I guess that's not really relevant for Wallace. There's admittedly not a lot you can do about having only one move, but that does simplify the strategy greatly.
  • @IsuKen
    I'm glad to see this released. The concept from the beginning was "Can you beat?" not "How to beat." Its important to highlight the shortcomings of certain Pokemon as well, and also for people who want to undertake the challenge themselves so they know the limitations.
  • @dawnsbuneary
    Beldum actually gets a much better total move count starting in Platinum. It gets Iron Defense, Iron Head, and Zen Headbutt in Platinum with move tutors, regular Headbutt in HGSS, Tackle, which replaces Take Down, and Steel Beam in Sword and Shield, and Tera Blast in Scarlet and Violet for a total of eight moves across seven generations of its existence. So a Beldum run in any game where it can learn moves other than Take Down might be interesting to see.
  • @DW-nx4dl
    Close to a 1 in 10 million chance of winning that last battle
  • @lmr4403
    Theoretical optimization: Adamant nature, EV-spread: 252 Physical Attack, 148 Speed (to outspeed everything including Salamence), 110 HP (to take the knockback better)
  • @bugcatcher8989
    This Beldum run gets the OG Bug Catcher official stamp of approval! 👍
  • @Jianichie
    I'd rather do the Beldum run than play Raid. Edit: I don't care how you feel about this. I don't care how he feels about this. I'm not bothered by whom he sponsors. He doesn't care how we feel about this. I will clown on Paid Shady Loot every time I see it because it's hot garbage. I do care about transparency. That's why this has been made more simple to read since reading is apparently hard for some. Thank you for the comments. They are funny.
  • Some ways to improve the beldum might be 1. Put more EVS into HP. Just have enough speed to outspeed everything, but don't dump everything in the speed. 2. Sounds like you did not max out attack Evs. Make sure that is maxed. 3. With the higher hp, see if there is a legit way to get leftovers instead of shell bell 4. If you're willing to trade items, give the Beldum a choice band
  • @stardf29
    For the record, the actual chance of winning that last battle (including the chance that Take Down hits in the first place) is (0.85*0.0625)^5 * 0.85 = about .00000036, or about a 1 in 2,780,266 chance. To put that in perspective, if you were crazy enough to try this battle 100 times a day, on average it would take you 76 years before you'd get a win. So yeah, impossible it is. On a side note, I now want to see if that shiny Wingull can beat Emerald...
  • @Kahadi
    So I have been calculating a theoretical way for Beldum to win. Note that this is theoretical. It would work, but its not realistic to get in a normal playthrough. First off, you need the right Nature. My calculations assume a Jolly nature, boosting Speed to ensure you go first more easily and dropping Sp Atk because its worthless when all you have is Take Down. You can use Adamant for the extra Atk instead, but that doesn't make enough of a difference, usually. Without crits, you won't be able to one-shot everything even with the Silk Scarf. And with Jolly nature, you'll still one shot all of Wallace's team with crits anyway. So I suggest Jolly. However, we are manipulating things... Because you'll also want max IVs in at least Attack, Speed, and HP. As for EVs, swap out most of those Wingull and Zigzagoon for Wurmple. You'll want 252 Attack, 158 HP, and 100 Speed EVs. At level 100, that will give you 260 HP, 209 Atk, and 133 Spd. Now, I am assuming Wallace's Tentacruel's nature does not boost its Speed, in which case it will have 132 Spd. As his fastest Pokemon, 133 Speed ensures you always hit first. However, NPC natures in gen 3 are random, so its hard to say for certain. This can also benefit you, though, in other ways. Like this, you have at least a guaranteed 2HKO on his entire team, with a 6.3 chance of a OHKO on his Tentacruel. So, what's the win? Obviously, have Shell Bell equipped. But the battle itself is fairly realistic. You can hope to crit everything for guaranteed OHKOs, sure, but you don't need to. You do need good luck though. Wailord won't do much damage if it hits, but it can also just use Rain Dance or it could miss with Blizzard. I don't think its possible for Wailord to end up in healing range, but I can't find stats for what that range is to be certain. Even if it does hit you, you're still fine, but a Blizzard miss or Take Down crit is the best option. Tentacruel you have a low chance to just OHKO. Obviously the best bet is to OHKO, whether with a high roll or with a crit. However, it can only hit with Hydro Pump or Ice Beam. Ice Beam won't deal much damage, as long as you don't Freeze. Hydro Pump will deal a lot though, especially if Wailord used Rain Dance, so if you don't one shot, hope Hydro Pump misses. If you don't one shot, it will definitely be put into healing range though, so hope for that OHKO. Ludicolo is... Iffy. If Wailord set up Rain Dance, then I'd actually hope for Tentacruel to have used up all of those Full Restores. Because with Swift Swim active, you have no chance of going first. Surf will also deal a good amount of damage. Without Rain Dance active, you'll want to hope for a crit to OHKO it. Surf will probably deal too much to handle, Leech Seed will nullify your Shell Bell if you don't crit to OHKO everything else, and Double Team will give it time to kill you with Surf. The only time I'd say a crit OHKO is necessary. Whiscash can deal a lot of damage with Surf or Earthquake, so hope for Amnesia or a low damage roll. Gyarados has the same problem, made worse. If it uses Dragon Dance, it will outspeed you. It will also deal decent damage with Earthquake or Surf. You will not survive an Earthquake from Whiscash and from Gyarados, at least not with enough health remaining to beat Milotic. Same thing if it hits you with a Dragon Dance Earthquake. A normal Earthquake might be fine depending on the rest of the battle, assuming a low roll. Then, Milotic. It does depend on the rest of the battle, but you'll need at least 50 HP to survive if you crit OHKO it. If not, you'll need at most 27 HP at the end of the turn to manage a 2HKO, depending on the previous roll of course. Unless you get it into healing range even with the Sitrus Berry kicking in, which I don't think is possible. You'll probably need a crit OHKO, but it heavily depends on how the rest of the fight went. Overall, its fully possible to manage to beat Wallace. You might not actually need the very specific Beldum I came up with, that just makes it more likely. It's not easy, but still. Steven, however, is completely impossible. With the Shell Bell, you'd take around 160 in recoil just defeating them. Which wouldn't be a problem if you could one or two shot everything. But, of course, you won't. Skarmory is a 4 shot if every hit is a crit. 7+ otherwise. Claydol is a 3 shot without crits. Aggron is an 8 shot if they're all crits, around 20 hits to kill. Thats half of his team and they've already had way too much time to finish you off. You'd need insane luck, with Skarmory using only Spikes and missing Steel Wing, Claydol using only Light Screen, Aggron only using and missing with Thunder, Cradily either only using Ingrain or Confuse Ray with you never hitting yourself, Armaldo only ever doing low damage roll Aerial Aces or you getting 6 crits on it using Aerial Aces or Slash (the damage calculator is for some reason giving the same results for crits as non-crits, so maybe only 3?), and Metagross only missing Meteor Mashes. It would be like a one in a million chance to win, if someone dod that legitimately they should play the lottery.
  • @paulmann8570
    Beldum is clearly a leg. Metang has two and Metagross has four. Moral of the story: Don’t skip leg day. Edit: If those aren’t legs, how does Metang move? It doesn’t have Levitate as an ability, that’s Bronzong. They also get hit by Ground-Type moves despite “floating”, so no. They’re legs. Concluded.
  • Who could had ever suspecting that a run from a pokemon who's move sef consisting of only 1 move could ever be this entertaining ?