Marvel's Spider Man Remastered PC - DF Tech Review - Graphics Breakdown, Optimised Settings + More!

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2022-08-12に共有
It's the PC tech review you've been waiting for. Alex Battaglia takes a closer look at Nixxes' PC port of Marvel, breaking down all graphics settings stacked up against PlayStation 5, along with the best settings overall. All this along with commentary on the quality of the conversion work, the successful adaptations for PC users and much, much more.

Go here for at-a-glance look at optimised settings and the closest PlayStation 5 equivalents: www.eurogamer.net/digitalfoundry-2022-marvels-spid…

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コメント (21)
  • The graphics menu ALONE is such a great "feature" this game has. More games need to adopt this style.
  • @BomimoDK
    It's funny and somehow heartwarming to see that old pre-launch menu. It reminds me very much of old 2000s eidos pc games and of course later SE, former Eidos PC ports. I love that nixxes hold on to that function. Kind of like when you see the inventory screen in modern Hitman titles and realize it's the exact same inventory as in the very first Tomb Raider game on PS1. Those relational threads are very interesting and it could be very cool to see a DF-Retro that maps them out. Kind of like those game-engine family trees that you can find online, but for developer houses or features that are almost definitely transplanted between titles across studio lines.
  • @Ice-ed7qk
    I really like how far loading times have come. We've went from complaining 35 second loading times on the psp to comparing that the ps5 is half the loading time of the pc when booting. I love the times we're in.
  • I love that PlayStation is going hard with these PC ports and it's not just the console version with unlocked frame rates.
  • Man, people at Nixxies are amazing They know the important stuff
  • @onatgz
    i like the picture in picture thing you did when talking about the "-nolauncher" option. important info conveyed in a non-intrusive way.
  • @jeffb1311
    Thanks, as always for great content. Your graphical break downs are by far the best I have come across. The team at DF truly deserves the thanks of the gaming community as a whole.
  • @JJW410
    Awesome work Alex, and Nixxes too. Glad to see the care they put into their work!
  • @YTesting
    Absolutely spectacular analysis, and big shout out to the port team, amazing QOL stuff, absolutely mindblowing quality here.
  • @Zuon94
    Just started the game a few minutes ago after launch. If you're the type like me that does more with your PC than just game, and are a little slow to update your drivers... trust me, you need to for this one - otherwise the game will look wrong and you'll barely see anything but black models with bad lighting. Immediately noticeable from the very first cutscene.
  • Cool to see such a good PC port, even more cool to see such good graphic options!
  • @Prolyfyk
    Finally! Nixxes might low key be Sony's most important acquisition long term outside of Insomniac.
  • @Yogensia
    This would have been a perfect chance to finally release a game on PC that makes use of Direct Storage and find out if that would have made a difference, especially seeing that CPU and SSD usage. Other than that seems like another great PC port from legendary Nixxes, especially given the complexity of the original game. Thanks for the video.
  • Really looking forward to your in-depth video on DLAA vs. DLSS vs. FSR vs. IGTI. Any hint on when that will come out? I recently discovered your channel through word-of-mouth, and I think you guys are really something else. One of the best reviewers I've ever seen. You really do your homework, and are very talented in the technical aspect of things. Really looking forward to more of your content! Salud!
  • @CosmicVoid420
    8:09 You are talking about VRAM, but in the On Screen Display you are looking at the RAM usage
  • In depth and very well presented showcase Alex! Glad we share same fondness for external launchers.
  • @Schizm1
    Fantastic video as usual. Thx Alex.
  • So glad it's come out well, and your in-depth work here has given me a great place to start dialling it in. Just finished Dad of Boy so I think I may day-one this.
  • Even though I already own this on PS5 I did pick it up again to run on the Steam Deck. Being able to run games like this natively on a handheld is still absolutely amazing to me. With Uncharted and Last of Us next on the port list it’s the closest thing we’ll have to a modern Vita, along with everything else it can do.