FFXIV: Dawntrail Media Tour: My Opinions On Job Adjustments
30,219
Published 2024-06-06
BLACK MAGE WILL SHOCK YOU.... No wait it shocked me. A lot.
Edit: "This will affect the the rotation I think" was posted to the r/FFXIV subreddit 22 days ago by u/Twofold_fgc. The post was titled "As a Gunbreaker watching the job action trailer"
www.reddit.com/r/ffxiv/comments/1ctc8mf/as_a_gunbr…
If you wanna check out the rest of my Media Tour content:
• FFXIV Dawntrail Media Tour (May 2024)
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Timestamps:
Intro: 0:00
General Changes: 1:22
Monk: 3:39
Dragoon: 4:59
Ninja: 8:08
Samurai: 9:41
Reaper: 11:34
Viper isn't here!: 12:05
Paladin: 12:14
Warrior: 12:59
Dark Knight: 13:48
Gunbreaker: 15:09
White Mage: 16:11
Scholar: 17:01
Astrologian: 17:49
Sage: 19:11
Black Mage: 20:24
Summoner: 21:15
Red Mage: 23:30
Pictomancer isn't here!: 24:18
Bard: 24:25
Machinist: 25:07
Dancer: 25:51
Outro: 26:37
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#FFXIV #Dawntrail #mediatour
All Comments (21)
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"This will affect the the rotation I think" was posted to the r/FFXIV subreddit 22 days ago by u/Twofold_fgc. I'm not aware of any source prior to that. Won't be sharing the link since YouTube spam detection tends to dislike that very much, but the post was titled "As a Gunbreaker watching the job action trailer," (comma is intentional)
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So happy you were invited to the media tour, it was just a matter of time. Fully deserved, thanks for the videos!
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I think part of why Paladin didn't change much is that we pretty much have been playing DT Paladin since the 6.3 rework. Also, apparently Bard got an old skill back that'll act as a low level version of Shadowbite that you get at level 25. Not a rotational change for the endgame, but should be fun for level synced content.
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25:50 "But it just feels like more Machinist" You see, as a Machinist main at heart, I see that as an absolute win for our job identity :D
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First time I've seen someone actually use SMN Physick and I'm floored it STILL scales to MND. Scholar got their own Physick back in Stormblood, there's no reason for this to not scale to INT. Or at least upgrade into something not worthless. I wish there was a single developer at SE with a shred of passion for Summoner. Red Mage looks really fun, and at least the new 'finisher' isn't just an extra gcd tacked on. Making it ogcd is a great way to get around that, even if the ogcds in the 2m window are getting pretty numerous.
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I still believe more combined actions frees up button room for more interesting skills to be added.
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As a Dark Knight main, plunge is so stylistically cool that the loss of it is agonizing. I’m interested in every other change, but the gap closer is so boring..
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DRK main here. The busyness of our burst isn't our identity, rather, it's *all we have*. Every other aspect of the job has been gutted and simplified into oblivion, and mastering the sequence of rapid double weaves was really the only challenge there was. Now, we have nothing. Not even gauge management,
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I really appreciate the added context on discussing the steady changes to samurai and where kaiten fits in, it being the last straw and the biggest change a lot of players saw to the job if they started in shadowbringers, I never got to play/experience stormblood samurai so I can't fully understand the context, but hearing it does make your opinions over the years make more sense.
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Thank you so much! I always appreciate hearing what you have to say, and how thoughtful you are about it! (I'd also like to thank you for taking the time to add CC!! It makes it a lot easier for me to watch videos when they have captions!)
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I just got done leveling all my jobs up to cap for the new expansion and this video has reminded me I don't know the names of ANY of the job skills
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In a world with dozens of other excellent FFXIV content creators your guides have still always been THE guides. So glad you got the early look, and grateful to hear your takes on them.
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I really wish Summoner was more about applying different effects based on the primals without them just being dps buttons, like make it ninja's Ten chi jin where depending on the path you follow your primals would get different ability. Like Garuda third would apply a DoT, Titan third could apply a AoE damage mitigation and Ifrit could apply some buffs for healing. Just anything to make the primals feel like their own mini versions from the fights
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I'm so shocked you got to go to the media tour. In a totally good way. I got so many clears thanks to you! Here's for more! Maybe one day I'll see you in game and you can hit me with some Wesker voice lines RP.
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Congrats on the media tour invite! Also as someone who likes SCH and its jank, I like how they're still going in that direction. Not for everyone, but that's a good thing imo in a time where a common complaint I hear is homogenization of jobs.
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The smn changes are so abysmal. It's like they picked out all of the worst possible options and only went with those
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So happy you were there!
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I love EW summoner, but fucking hell the lack of significant additions in DT really sucks. It really feels like nobody on the Job design team likes SMN at all... Just... if SCH can have a Ruin II thats functionally different from SMN Ruin II... WHY CAN'T SMN HAVE A FUNCTIONAL PHYSICK????
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Is that Val Gaunt I see next to you in a lot of this footage? It sure looks like it, and I heard yesterday that you met up with Grinding Gear.
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Awesome video as always! Time to check out your thoughts on Viper 🐍