BEST 3D Spatial Audio Workflow 2023 for Meta Quest 2 and YouTube VR | FB360 Encoder NO FFmpeg Error
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Published 2022-08-14
⤵️Old Facebook Audio360 Suite download link: bit.ly/3Qme1G5 (the Spatial Workstation, Rendering SDK, and a fully working compiled FB360 Encoder version for both Windows 10/11 and MacOS - without any FFMpeg error!!)
Now, why not take this opportunity to learn the NEW 2023 workflow? It is a lot easier and will give you professional sounding 360° spatial audio for Meta Quest, DeoVR, and YouTube VR releases. This workflow works perfectly for the Canon EOS R5C / R5 with Canon dual fisheye lens and the Insta360 camera like the One RS 1" 360 or Insta360 Titan.
0:00 - Immersive Filmmaking 101: Spatial Audio
1:18 - The Free solution & download link
2:59 - Preparation: Premiere Pro
3:55 - How to manually sync audio in Premiere
5:29 - Mono video proxy from 3D 360 or VR180
6:23 - Tools: Reaper + Noisemakers Ambi Bundle HD
7:20 - Where is Video Window inside Reaper
8:25 - Ambisonic audio routing
9:17 - Binaural audio preview
10:50 - 8D audio tutorial
12:46 - How to set up your VR headset for live monitoring
13:45 - Spatial audio limiter
14:22 - Spatial reverb
15:20 - How to combine VR Video and 3D Audio together
16:23 - How to export for Meta Quest 2 and DeoVR
17:42 - How to export for YouTube VR
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#spatialaudio #VRFilmmaking
All Comments (21)
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Thanks Hugh ! This is a very informative tutorial, we'll recommend it to all folks wanting to learn the 3D audio workflow.
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Excellent tutorial Hugh, thanks a lot.
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For example concert created with this workflow on Meta Quest 2: creator.oculus.com/community/3081175775539139/2319… (listen with a nice headphone please on Meta Quest 2)
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Very happy to have an update on this. I wish there was an alternative by now to FB 360 encoder. I use AudioEase for the same process. Have you tried it? It looks like basically the same workflow we use.
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Thanks!!!
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Amazing video! thank you so much!!! Extremely helpful!
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Thanks for your work Hugh, I hope to have the opportunity to get some kind of workshop from you in Los Angeles (I’m from Italy but I’m planning a trip to LA) Unfortunately I’m having troubles with my audio workflow ‘cause I only have my macbook M1 😅 Hope to get someone fix this lack of encoder issue for apple M1 machines soon, or my brother’s gonna kill me ‘cause I steal his PC for encoding all the time 🤣🤣🤣 Have a nice time, and thanks again for your tutorials 🙏🏻
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Looking forward to this.
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Thanks for the awesome video.
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很好!明白!
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Really looking forward to the next tutorial describing how to do all of this with Davinci Resolve!
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Awesome as usual!!! :) would love to see a tutorial on how to do it in FL Studio or Resolve
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I am used to having a auto file that come sin 4 tracks for the entire environment (Ambisonic A or B First Order) I guess this was created just using two stereo microphones for each instrument rather than a single microphone that records ambisonic for the entire environment? So we are manually creating the spacial audio with the plugins. If you already have first order ambisonic from a Zoom H3N or something, how much can this process be simplified?
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Would love if you could do a follow-up video to the one you did a year ago on how to remove the nadir of a 360 camera underwater housing using BorisFX Mocha Pro, would appreciate it!
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Brilliant! Thank you :yougotthis:
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[ UPDATED in 7-1-2023 - 100% working ] For anyone having a tough time installing the FB360 Encoder - FFMpeg error or can't render correctly - please try these fixes: 1. Use this link to download the whole install package (NEW 2023 solution - work for both Win 10 / 11 and MacOS 😍): bit.ly/3CUcrGn 2. FFmpeg has to be version 3.2 not higher or lower. 3. GPAC version has to be 0.08.1 4. Python version has to be 2.7.x not 3.x.x Hopefully, all these tips help anyone having trouble. Mac, it is easier than PC as well. So if it is still not working, borrow an old Mac from your friends :) [ UPDATE in 12-1-2023 - 100% working V2] Here is a link for another dist from my personal G-drive: drive.google.com/drive/folders/1gWWvKAsQt7DGb1Em0W… 1. Just install and no need to worry about FFMPEG, it will install for you. It will just work. 2. GPAC 0.8.1 : drive.google.com/file/d/16QYbAeg_HkwMmhYhfE26E_0hT… 3. Python this version work for me: www.python.org/downloads/release/python-2718/ 4. Install all three components, go to FB360 Encoder - Options - Preferences - point your python path and GPAC path to your installation folder paths and you are good to go. Comment here if you still having problem
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Hugh do you use Final Cut Pro at all? Your videos are excellent and unique in this field, but a lot of us video folks use FInal Cut and any tips on Mac workflow you can give would be great.
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Hi. Thanks again for your channel. That's great! Can I ask a question - I have a Canon R5C + 5.2Fisheye and ZOOM h3 VR - can this be synchronized somehow? Maybe you know a way to make this bundle work by pressing 1 button? So that when you start recording on Canon, recording of 3d sound on Zoom immediately starts?
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This tutorial would be perfect with an ambix track added to the equation :P. Unfortunately FB360 not working on Mac, and can't wait for the Davinci Resolve workflow, didn't find a way to do it in DR properly yet.
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Hello Hou, I absolutely love your videos. I want to shoot the most realistic 360 videos with a lot of the shots focusing on items or people within 5-8 feet of the camera. On a budget of 6,000 dollars (could do 6,500, prefer 6,000), what camera should I buy? I am looking for the best quality for playing via virtual home theater on the Meta Quest 2 (which will hopefully soon become a Meta Quest Pro).