I got access to Ramattra EARLY!!

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Published 2022-12-05
Ramattra isnt going to be as broken as people think but overall still a fun Overwatch 2 hero

Everything is streamed live @ www.twitch.tv/flats before being uploaded to YouTube.

0:00 Going through abilities
8:30 Interactions
12:52 My Opinions

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►Edited by and thumbnail done by: R3trohowling

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All Comments (21)
  • @Tat011
    The anti air move not being able to catch aerial characters is peak Blizzard design
  • Rammatra has a hidden passive. Much like Regigigas, he has to wait a few weeks then he'll get buffed and become a powerhouse.
  • 2:20 the fact that the shield almost ends before he Finishes his voice line is hilarious, it needs to last for longer
  • Flats: I am trying to hold off on sharing opinions until the end of the video Also Flats: Put "HE'S BAD" in the thumbnail
  • @samvimes9510
    We were so worried that he'd be overpowered, we never stopped to consider that he might be underpowered
  • @Caskiphil
    ramattra definitely feels like "the boss when you unlock it" his kit would 100% work as a very threatening boss fight supposedly for when we get pve
  • @bung7262
    The tank marketed as countering shields gets heavily countered by shields. This is really sad to see because I was really hyped for him
  • @iTeHee
    we were so worried about skin prices, we never stopped to think about how the heroes themselves felt
  • It's actually mind blowing that his AoE pull down ability thingy doesn't have infinite vertical range. Honestly, I think that it should just silence the ability to use any movement ability at all while standing in it. Then he would be good.
  • Huh, that's a lot less crazy than I thought it would be. Very short durations. Also, he needs a Kiriko on his team. Like, imagine popping your ult and getting sleep darted. Everyone runs off (at least if there's enough coordination and communication to not hit the slept target) and the ult just runs out because it only lasts 3 seconds base.
  • @Apollo_2
    It would be cool if he had a speed boost such as blocking in nemesis ramps up his speed so he could speed and slow and be an actual “tempo tank”
  • This character feels like he was balanced around the idea of 6v6, especially the adaptability of shifting from poking to brawl in order to help pile on the pressure during a fight since he seemingly fails to do so by himself.
  • I thought the whole point of Ramattra was that he could play in both forms as he saw fit, effectively giving you two major kits to choose from to respond to the moment. The actual version looks pretty underwhelming.
  • @Kagetheorc
    Like JQ once she hit live, it feels like Ramattra is also just barely missing the mark in terms of having potent impact. It feels like they both need armor/shields baseline just to survive long enough to get in and do something. Really hope the numbers get a second glance
  • Say what you want but you can’t deny that his design is badass
  • @charKT-7461
    A very minor thing to praise, but I love how heavy his footsteps sound. He gives off the most boss battle energy of any hero ever
  • @Stephakaii
    I don't exactly get the issue with Ramattra's punches being unblockable. They're basically a Rein swing with a forward hitbox instead of a horizontal hitbox, since Rein's swings can't be blocked by shields or Defense Matrix and can hit multiple enemies. Overall Ram seems like he'll be a pubstomper that has trouble in higher elos, like an opposite of Sojourn.
  • 9:07 I actually see this ability as a way to prevent the Pharah/Mercy/Echo from FLEEING by jumping, instead of bringing them down to the ground from the air.
  • @NiennaNeryam
    With how short Vortex lasts, it should be a lot taller and simply disable any movement abilities of heroes inside it.