I Explored What's BEYOND The FAR LANDS Of Subnautica!

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Published 2022-11-19
Hey friends! I'm traveling at the moment so this will be a slightly shorter upload where I explore what lies beyond the Far lands in Subnautica. Is there a secret easter egg? How deep does the map go? Can you just keep going forever? Let's find out!

Chapters:
00:00 - Preview
00:06 - Intro
00:32 - What are the "Far Lands"?
01:27 - Finding a way out
02:50 - Beyond the Far Lands
03:19 - What's the max depth?
05:08 - What's the max distance?
06:20 - Outro

Thank you for watching, come back again!

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All Comments (21)
  • @Graffels
    Subnautica devs watching their entire fanbase obsess over a bunch of random geometry they created for a test build 8 years ago: 👁👄👁
  • Would be super cool if you heard a horrifying creature noise the second you reach there, a type of noise so scary it makes you know it’s somewhere that’s not supposed to be accessed
  • @moumoumew
    I love how the devs use the noises and the weird terrain on the farlands to really give the player the feeling of not being supposed to be there.
  • @zharkx_
    idk why but i love how the far lands look in subnautica, just mysterious and creepy
  • Crazy to see just how alive and well this game truly is, from exploring early builds, to all the different mods. Great video as well!
  • When you travel out further the numbers for the coordinates get bigger and causes a loss of precision to how objects change location, hence the shakiness of your mask and GUI. This can be observes with a lot of games that are open world games like Minecraft. The farther you are from the world origin, the more shakier the objects are
  • The scariest part about the farlands were the deep horns that would sometimes play. I believe these horns still play in the latest build but I don't know where, somewhere in the void maybe or on the other side of the aurora, not sure.
  • @thatmfAmchoni
    Wouldn't be surprised if you found a floating png similar to that one aurora model in a even earlier build
  • @15placekd
    Really interesting, I hope the devs make the older versions public. Exploring old video game versions is always fun.
  • @blblbl115
    I have thalassaphobia. But not just with water or ocean. I have a great fear of enormous, open, empty voids whether it be in the ocean or space. Just the thought of a great "abyss" is what deters me from either of the two irl. But it makes games like this fascinating to watch.
  • I believe there actually is a maximum depth - there's a point at which the water stops. You come from the bottom of the no longer visible water above you and just... fall. Forever. That's why there's a teleport border. The mask shaking is a common bug - getting too far from the center of the game's world has always caused that. It does that in a lot of games, actually. The source of it is that, essentially, the game's having a little bit of trouble with how far you've gone, because the coordinates of the models in the game are getting exceptionally high, so while it tries to figure stuff out, they sort of bounce between a few possible points they should be at. Because of that, you get the shaking. I'm not sure what the thresholds are; I imagine they're different for every item and every game.
  • @flakdampler11
    Love how in old subnautica builds, things would randomly start to shake violently to the point of being concerning (e.g. the cyclops)
  • I legit just found you thanks to the hell hole video and I'm happy I did. Also at 4:53 you holding the cross made me laugh, you're so far down in the dark unknown and your only hope is God decides to be nice.
  • This is some real backrooms level shit. The sound track, weird noises along with the fact that you know nothing's there but staring into the voice is just terrifying. It might be more terrifying than if you did know something was there, like ghost leviathans, because you look out for the ghosts
  • @edmiwaman8922
    The early builds are SO interesting, love these videos!
  • @andygamer5652
    I'm really afraid of out of bounds stuff in games and I can't tell exactly why. It's a chill going down my spine everytime I see gigantic empty spaces. I was on edge when you were traveling beneath the void and in one constant direction. Keep up the good ideas, I always wondered if there's really something after the farlands. I really liked the sound that played in the void. Looking forward to more easter eggs in Subnautica 3.
  • @func_e
    huh. i love how when a game is released and has something like the farlands, the community always goes nuts
  • @ThaVezz
    If there's nothing out there, I'll stick with the idea that the mask is not shaking for performance or rendering problems, it's your sanity slowly drifting away while you're realizing that you're in the middle of pure nothing if not only water. Something like cosmic horror...That's my own Easter Egg ☺️
  • - Cubes ✓ - Somewhat Infinite world ✓ - Far lands ✓ Yep, it's Minecraft's long lost build prototype confirmed. And a quality of which is astounding.