Don't Buy an Ultrawide Monitor for you Flight or Car racing Simulator

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Published 2023-11-13
Ultrawide monitors are all latest rage when it comes to PC gaming. But that doesn't mean they are the right monitor for all applications. In some cases like Flight and Racing Simulators, an ultrawide will actually hurt your overall experience.

Bare with me, as this one is a little longer than normal as it takes time to dig in to the math behind choosing the correct monitor for your application. But 20mins now, might save you big money down the road.

The websites I used to help work this out - forums.flightsimulator.com/t/guide-set-your-field-…

If your looking at multi monitor setups check out Russ's channel for more information on that.    • MSFS Surround Vs. New Multiview: The ...  

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All Comments (21)
  • @ljpinna3623
    This was a very helpful and well explained video!
  • @mattoc7567
    great job... I've liked and subscribed as it's is a great informative video... well done. Keep it up!
  • Appreciate your viewpoint... I do use an Ultrawide for MS2020 at 2K. I don't need higher resolution than that at the expense of frame-rate, but I do love the ultrawide. I also have two 26" or 27" ASUS 2K monitors on each side of the 34" UW and they are in Portrait orientation (just the ASUS's). So for example, when I fly the Wilga, I can adjust the 3 monitors view in MS2020 to allow me to see out the sides of the Wilga and it's just amazing. The amount of FOV is tremendous. There is not much frame-rate degradation either.... Takes a minute to get the FOV ratios good and the alignment just right, but dang.....what a view. Thanks for the TV suggestion, I'm going to try that with a spare tv.
  • @davidgiles9751
    I think there are a lot more variables here than one might think, in that I don't think that there's the perfect monitor size, ratio, or zoom level that will work for all aircraft and for everyone. As for ultrawide vs 16:9, that's an interesting discussion, but once again a large 21:9 ultrawide (greater than 40") is going to give you a more immersive experience than a 34" one - even at the same resolution. Also, a 21:9 ultrawide that has the same height as a 16:9 monitor will most certainly give you a more immersive experience at the same zoom level and resolution. For example, a ~40" 21:9 monitor has the same physical height in cm or inches as a 32" 16:9 monitor does, but gives you more view in your peripheral vision. I plan on getting a 21:9 4K OLED sometime in 2024, when the right monitor hits the market. For me, I'd like around a 42" ultrawide with maybe a 1200r curvature. The 1440p 45" LG Ultragear with an 800r curve is a bit too large and a bit too curved for my liking, and at 1440p it really sacrifices dpi over a smaller monitor. Don't get me wrong, it's an impressive looking monitor, but it really should have had at least a 3840x1600 resolution vs. 3440x1440. Having said all that, I REALLY wish that manufacturers would make a 2:1 ratio monitor that splits the difference between 16:9 and 21:9. I think that the 2:1 ratio more closely aligns with how the human eye works, in that we have more of a horizontal oval view of the world around us than a perfect circle. I'm not holding my breath on that one though...
  • @greggseipp
    Yesterday, after reading about folks that had done this, I hooked up a 4K 65" TV to my sim. I was skeptical but decided to try it. I'm still experimenting, trying full-screen and various different sizes in windowed mode. I'm sitting about 4 feet from the screen. I'll say this. Wow. Everything feels more solid and real. You pick up the shape of the runway at a distance like you do in the real world. Knobs in the cockpit are realistic size. In windowed mode, squeezed down 1/4 of the screen, you get a lot of peripheral view, so much so that I switch off my eye tracking since I don't need it as much. Since it's so large, it's obviously not as sharp as a smaller 4K TV...things in the distance can look a bit fuzzy but it's actually not unlike the real world where you look in the distance at something and the heat and haze in the air blurs things out. I might go down to a 55" but that's because I'm thinking of mounting it on a motion platform and I'm concerned about the weight. But, yeah, a big TV is good.
  • @okantanriseven
    great video, im not even intrested in getting a sim, still amazing, u got a extra sub!
  • @thatguy7085
    I use the ultra wide… because I also do first person shooter. Yes, my sim is used for loads of things… even case work sometimes.
  • @turkintheus33
    100% agree, i got the lg ultra 45” ultrawide and returned it the same day, the fish eye effect was crazy. FO’s instrument felt much closer than the instruments in front of me
  • @jwattie144
    I think it depends on the kind of flying you’re doing. If you’re doing technical in cockpit then a large tv is the way to go so you can actually see the gauges. If you fly outside the plane mostly then ultrawide is for you.
  • @ButchNackley
    I've got an Acer 49" UW I've been using for nearly 4 years now. I like it. I have triple head to go and used three 26" Acer X26W which worked okay, but the bezels were annoying at times. Anyway, the UW is pretty good, especially if setting rather close to it. With TrackIR, I've no issues with the monitor view area. I'm sure there are better solutions, but for now, I'm good with the UW.
  • @MrSpinkser
    Couldn’t agree more. Love my 48“ 16/9
  • @MistaSkilla692
    My 49" super ultrawide is pretty great for simming, not at all hard to move the in-game camera view to check instruments then return to looking outside
  • @candoslayer
    the ultrawide idea is suppose to basically replace 2 screen setups by putting 2 together into 1 screen
  • I went from a 65 inch 4K 60Hz TV to the Samsung G9 32:9 240 Hz monitor and then went back to a 16:9 55 inch LG C1 120Hz OLED two year’s later, but placed it on my desk right behind my keyboard and it’s just like having two Samsung G9’s on top of each other. As long as the 16:9 is big and close enough it looks much better than 32:9. At least to me. I have almost double the screen space and a higher resolution. It took a week or so to get used to the flat screen though.
  • @brucoder
    I use an ultrawide for my day to day work, but my gaming is on a 42" UHD 4K TV! Switched that up 4 months back and I'm hooked.
  • @aquafx00
    I have tried all the monitor options in my flight sim 38+ yrs, largest was a 78" Samsung curved. I have found my best experience to be with a 60" - 4k -144hz, 42" eyes-to-screen, MSFS default zoom. TV sits on an ikea motorized desk that's been cut to just 20" deep. Streaming PC then sits on desk behind TV. I am able to adjust height for whatever game or sim I'm playing.
  • @joelmulder
    Like you show in the video, the problem with ultra wide is that if it isn’t very large, you loose the view of your instruments. Your ultra wide needs to be at least the same vertical resolution as the 16:9 monitor you would’ve otherwise gotten to get any advantages out of ultra wide. But those are significantly more expensive, and you could get a 16:9 monitor with much better specs for that money, which I think outweighs the benefits of more horizontal resolution, especially when you can look around with TrackIR.
  • @megacode2
    Hi. Nice video ! I am debating between getting a three screen setup ot a TV such as the one you mentioned. My main concern is that with three screens you can see the edges of the runway without having to move your head much. I fly with a TrakIr but still like having the peripheral vision. I am currently using an MSI Mag 27. Any suggestions?
  • @anttiruo
    Can't agree at all. I had all those doubts before I got an ultrawide, but even if some of them materialized, the benefits clearly outweigh them. One benefit hasn't been really mentioned anywhere, and it's the better sense of speed. You can simulate it on a normal monitor by zooming out. Mind you I play combat sims almost exclusively and gliding in VR. I fail to see a point of trundling around in Cessna both simulated and IRL. That's why I never got a PPL. Gliding is so much better.
  • 3 x 32" 1500R curved Viewsonic monitors work great for me, no distortions on MSFS2020 (Volairsim)