Blender Vs Cascadeur | which one is better for Animation
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Published 2024-07-13
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► Footage Credit:
01:19 Aron Nemeth► / @aronnemeth95
07: 07 Aron► Nemeth / @aronnemeth95
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All Comments (21)
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Replace “vs” with “and”
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i use cascadeur for the rotoscoping. It's a lot easier to get good animations with cascadeur instead of animating in blender, I might make a workflow tutorial soon Edit: I said rotoscoping i meant the built in Mocap-
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Cascadeur is animation with physics, very smart stuff.
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Both are amazing software. You don't need to compare... :)
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I use both software and I have cascaduer free subscription till 2026
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I think it was quite a fair comparison and it was interesting to hear the history of Cascadeur summarized. My only critic is that if you are crediting the source in the video please do it correctly. (For example under my clips there were both "Pierrick Picaut" or CascaDUR credited, and never my channel)
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Cascadeur : You have to pay Blender: Free enough said
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Cascadeur is the future of animation. It also allows you to use their 'AI' assist with local control of animation. You can still do exaggrated motion layers on top of their physics suggestions. In the future we should be pulling up clips of videos to generate 'mocap' data curves that retarget to our character in real time, then layering our personal touches to the character from that. Cascadeur is the path to that workflow. I hope Maya or Blender get on their own animation assist software. I'd rather fucus on the fun bits then setting up another walk cycle or happy dance.
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if I may ask, what about Cascadeur vs iclone 8?
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If Evgeniy was looking for the Center of Mass when starting out animating, why didn't he just use the Hip bone?
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cascadeur addon for blender is great workflow
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They need make a animation that can take any video feed and deconstruct accurate movement
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i use both.
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I think cascadeur will be or already is even better solution than motion suits , what do you think ?
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Might be a good idea to read the EULA
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before watching this video I'd like to comment that Cascadeur is great for animation task. It made the job more convenient and easier. Even the shifting from IK to FK was made easier not to mention the tools such as Auto Physics to automatically improve the movements of the animation.
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It a lot of work. It not easy but people have choices. If for human physics should be okay but animal should be same but harder depend on size and parts.
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I used to play Shadow Fight, always wondered how the animations sort of felt real lol
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your vocal fry is crazy
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Crazy