15 Crazy Things You MISSED in the Kirby and the Forgotten Land Demo [Final Part!]

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Publicado 2022-03-14
For our final KTFL Demo analysis, we have 15 final things to share that you probably missed! Thank you all for your suggestions and facts that you have found and there are MANY more to come once the full game drops in just over a week! Sit back and enjoy!

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Todos los comentarios (21)
  • @flobabob1244
    A few things that may or may not have been said 1. The no Kirby signs in the boss fight can be knocked down with the puff of air Kirby shoots when you cancel a hover. 2. The cutter will drop items and coins when it can’t get them to Kirby, this makes them disappear on a timer. 3. The ability mix thing will give you ice when it times out, but can be stoped early on any other ability with ‘a’ button. 4. With the dodge you can not only change directions with it allowing you to move in the opposite direction of what you started with. You can also cancel it early once you do the first jump allowing you to attack mid dodge, you can’t chance the direction you are facing from when you started tho.
  • @kirbstomp1338
    Just so you know whether all the galacta knight fights are canon or not, it is confirmed by the devs that they all take place in alternate what if timelines, please let him see this
  • @Shadex_Joestar
    It's just a Demo,and yet people are still discovering more stuff to this day Once the full game will come out,I think it's gonna end up like PM64:even after 20 years,players will still look for hidden secrets
  • @SuperMario.1
    If you cross the long bridge in the level that the car was introduced in without the car, the following cutscene will show you as Karby, driving along the bridge, despite the fact that you walked.
  • @XD_oofGD
    It took me roughly 14 minutes to kill Gorimondo with only the Gigant Sword shield, mainly because he kept spinning like Donkey Kong and pushing me back in his second phase.
  • 1:47 so there is actualy a 3rd enemy behind and you can lure them so actualy is 3 And 6:48 knowing the "modern" Kirby games use their gimmick / special ability to kill bosses in one of their final levels this is probably programed for that but seeing cone Kirby does not 1 hit K-O I bet they did it for another mouthfull like Karby but yeah it would be really cool to have a mouthfull arena or something like that
  • @bagelgod946
    6:43 perhaps near the end of the game there will be a level we’re you can mow through a bunch of mini boss with the mouthful ability’s. similar to other late game levels in older Kirby games such as return to dreamland or triple deluxe.
  • @harrybest2041
    6:47 It's likely that some stages will allow you to fight bosses with Cone Mouth, and it's definitely not a seperate mode.
  • @flaminblaster
    I will be so hyped when the game finally comes out
  • @dylanguyman2960
    Defeating Gorimondo with only the Gigant Sheild’s spikes will take a whopping 620 hits! That’s 18 minutes and 35 seconds I’ll never get back. That’s just what we do for that Kirby research yall
  • @DJB0X3R
    Press the minus button on the controller instead of long-pressing y to drop mouthful and abilities immediately.
  • @Carrot-ks7lb
    Thank you for making this last video! I'm happy to see my previous comment included here :D You're awesome!
  • @AndroidHarris
    We already got speed running techniques for a game that isn't out yet.
  • @yoshihoho
    For number number 14, you don't have to position the cone in any specific spot as long as its close enough to kirby when he jumps and attempts to enter mouth full mode with the cone
  • those turtles shirt mark is kinda a reference to the koopa troopa from super Mario world and 3d world